The Violet Skies of Pa’Rill – BEAM

An Interactive Adventure

Starring Milo Pulsar, Shaula Bluestar, and YOU

You are on page BEAM.

(Return to page RUNE)

“Absolutely,” you respond with slightly more certainty than you actually feel. After all, you’ve been sparing so far with your energies; and you really, really want to get to shelter before that storm hits.

Tau screeches supportively as you stare down the triceratops, laser whip in hand. Behind you,Milopages through his Tome, muttering familiar incantations. “You could always flee,” you suggest to the triceratops wistfully.

It bellows and charges.

You flit nimbly to one side, slashing out with your laser whip as you do. The trike roars as the beam of searing energy burns into its side, and it stumbles in its steps.

Before it even manages to right itself, snaring vines leap forth from the earth and wind around its body, cramping its step and pulling it downwards. The creature bellows all the louder in rage, and whips its ridged skull around to slash at the vines.

“Tau, go around!” you command her, and the tetrapteryx obligingly hobbles past you while the triceratops is distracted.

It doesn’t take long for the wild dino to tear free, and it’s twice as angry when it does emerge. It screams in rage again and charges at you; you dodge aside at the last minute and nearly tip over from the rush of wind as the enormous creature thunders by. But your plot works; the trike crashes clumsily into a thick copse of trees, trapping itself for a moment.

“Let’s get out of here,” Milo suggests, and you’re happy to oblige.

Perhaps twenty minutes later, the three of you are standing in front of a cave entrance. A warm wind rushes out of the craggy opening; and something from within smells slightly damp.

“Is this safe?” you ask Milo uncertainly.

“Looks as good as any of them,” he shrugs.

You eye the cliffside around you. You could always hike up a little farther; it’d take some time, with Tau wounded, but it might be dryer and all around nicer. But the storm does look like it’s going to break at any moment; maybe this one is fine.

Choose one:

Why rush into things? There’s bound to be a better one higher up. Climb the cliffs to find out. (Turn to page THUNDER.)

One cave is much like another. Best to get out of the rain fast. Shove into this cave and stay dry. (Turn to page LIGHTNING.)

(What is this madness,  you ask? Read this blog post for more information.)

One Response to The Violet Skies of Pa’Rill – BEAM

  1. Pingback: An Interactive Adventure « Astroarcane

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